﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media;
using System.Windows.Media.Imaging;

namespace PuzzleCommon
{

    [Serializable]
    public class GameInfoShort
    {

        public int? ImageID;
        public int GameID;
        public string GameName;

    }

    [Serializable]
    public struct GameInfo
    {

        public string Name;
        public int GameId;
        public int? ImageID;
        public int NrMaxOfPlayers;
        public int NrMinOfPlayers;
        public int NrCurrentOfPlayers;
        public GameType Type;
        public int NrOfPieces;
        public string GameOwner;
        public List<string> Players;
    }

}
